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Gravity Rush Remastered : ウィキペディア英語版
Gravity Rush
PlayStation 4

| director = Keiichiro Toyama
| producer = Makato Isomine
| designer = Keiichiro Toyama
| artist = Yoshiaki Yamaguchi
| writer = Naoko Sato
Keiichiro Toyama
| composer = Kohei Tanaka
| platforms = PlayStation Vita, PlayStation 4
| genre = Action-adventure, action role-playing, open world
}}
''Gravity Rush'', known in Japan as is an action-adventure video game developed for the PlayStation Vita. Directed by Keiichiro Toyama and written by Naoko Sato (previously known for the ''Siren'' series and the first ''Silent Hill''), the core mechanics of the game is the player's ability to manipulate gravity, allowing unique movements and navigation.〔 The graphics are cel-shaded, which in Toyama's opinion stand out from the western photorealistic trend.〔
Development of ''Gravity Rush'' began in 2008 as a PlayStation 3 project called ''Gravité'',〔〔〔〔 before being eventually transferred to PS Vita. AI and visuals were slightly simplified during the process.〔 Director Keiichiro Toyama thought that ''Gravity Rush'' overall suited the Vita better, because of "its handy and accessible nature" and "the impression of a different world existing beyond the screen" the player gets by tilting the device.〔 A sequel, ''Gravity Rush 2'', and an enhanced version of the first game, titled ''Gravity Rush Remastered'', are set to be released for the PlayStation 4 worldwide in 2016.
==Plot==

The game is set in the floating city of Hekseville. The story begins with the player character, a girl called Kat, who has lost her memory. She then runs into a mysterious black cat that gives her the power to control gravity. Kat uses this ability in order to protect people from the threat of a gravity storm and the Nevi monsters that have appeared along with it.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Gravity Rush」の詳細全文を読む



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